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Sync with codeplex #7
Merged
iCatButler
merged 14 commits into
iCatButler:master
from
loathingKernel:sync-with-codeplex
Mar 19, 2018
Merged
Sync with codeplex #7
iCatButler
merged 14 commits into
iCatButler:master
from
loathingKernel:sync-with-codeplex
Mar 19, 2018
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The previous implementation was doing file paths manipulation deep inside sio.c, and it was hardcoding windows style paths. This was breaking on linux in more than one ways and it is incompatible with the dynamic apppath handling from codeplex branch. Moreover, SaveMcd and LoadMcd functions already take memory card file paths as arguments, making any such logic redundant. This patch rewrites the global Config.Mcd# variables during game startup, which makes it more compatible across all platforms. It also has the added benefit that it doesn't update the configuration file with the each game's memory cards, i.e. at PCSXR startup the default memory cards will be loaded.
This commit reflects mostly changes that happened in upstream since the last sync. Commit messages in upstream are lacking information. Most important changes are commented below, the rest of them are either formating or just trivial stuff. Memory viewer, invalidate dynarec gui/DebugMemory.c libpcsxcore/cdrom.c libpcsxcore/gpu.c libpcsxcore/misc.c libpcsxcore/psxdma.c Load binary files and psx executables libpcsxcore/misc.c libpcsxcore/misc.h libpcsxcore/plugin.c libpcsxcore/plugin.h Support for psxida libpcsxcore/debug.c libpcsxcore/r3000a.c plugins/bladesio1/connection.c disable loading save states with digits gui/Plugin.c Fix psxDIV in interpreter libpcsxcore/psxinterpreter.c
Includes some small fixes on CMake, such as prettier status messages, host and target arch detection (taken from PCSX2), and various other small errors.
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