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  1. Triangulation Triangulation Public

    Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.

    C# 23 3

  2. FixFloat FixFloat Public

    Fixed float math arithmetic and geometric operations in Unity projects.

    C# 5 2

  3. Mesh2d Mesh2d Public

    Mesh2d is a lightweight library for generating 2D stroke meshes in Unity. It build over Native Arrays and is compatible with Unity's Burst Compiler for improved performance.

    C# 6

  4. TriangulationDebug TriangulationDebug Public

    App to test Triangulation Lib

    ShaderLab 2

Repositories

Showing 10 of 11 repositories
  • Triangulation Public

    Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.

    iShapeUnity/Triangulation’s past year of commit activity
    C# 23 MIT 3 1 0 Updated Jul 5, 2024
  • TriangulationDebug Public

    App to test Triangulation Lib

    iShapeUnity/TriangulationDebug’s past year of commit activity
    ShaderLab 2 MIT 0 0 0 Updated Nov 24, 2023
  • Geometry Public

    Vectors operations in integer field

    iShapeUnity/Geometry’s past year of commit activity
    C# 2 MIT 0 0 0 Updated Aug 8, 2023
  • Mesh2d Public

    Mesh2d is a lightweight library for generating 2D stroke meshes in Unity. It build over Native Arrays and is compatible with Unity's Burst Compiler for improved performance.

    iShapeUnity/Mesh2d’s past year of commit activity
    C# 6 MIT 0 0 0 Updated Aug 8, 2023
  • Mesh2Test Public

    Debug project for Mesh2d Lib

    iShapeUnity/Mesh2Test’s past year of commit activity
    ShaderLab 0 MIT 0 0 0 Updated May 23, 2023
  • FixFloat Public

    Fixed float math arithmetic and geometric operations in Unity projects.

    iShapeUnity/FixFloat’s past year of commit activity
    C# 5 MIT 2 0 0 Updated May 9, 2023
  • BezierTool Public

    The Bezier Tool Plugin for Unity is a simple plugin that allows you to create curved paths using Bezier curves. This plugin can be used in the Unity Editor or during runtime to create smooth paths that can be used in a variety of ways, such as creating camera paths, game object movement paths, and more.

    iShapeUnity/BezierTool’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Apr 22, 2023
  • Spline Public

    Tiny Spline math library

    iShapeUnity/Spline’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Apr 22, 2023
  • BezierToolTest Public

    Test app for BezierTool

    iShapeUnity/BezierToolTest’s past year of commit activity
    0 MIT 0 0 0 Updated Mar 5, 2023
  • Grass2dTest Public

    App for developing Grass2d

    iShapeUnity/Grass2dTest’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Mar 5, 2023

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