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- Triangulation Public
Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
iShapeUnity/Triangulation’s past year of commit activity - BezierTool Public
The Bezier Tool Plugin for Unity is a simple plugin that allows you to create curved paths using Bezier curves. This plugin can be used in the Unity Editor or during runtime to create smooth paths that can be used in a variety of ways, such as creating camera paths, game object movement paths, and more.
iShapeUnity/BezierTool’s past year of commit activity