“Go Pirates!” is a multi-player game where up to four players can play concurrently in an arena. Each player takes control of a pirate character and competes against the other players in a race to the treasure on an isolated island in the center of the map. The path to the treasure is blocked by many obstacles, of which, some are destructible. These obstacles can be destroyed by the pirates through the use of their bombs, while the other weapons in their arsenal can be used to delay, wound or kill other pirates in the arena. Special power-ups that grant temporary bonuses may also be obtained throughout the game.
Our game engine of choice is LibGDX. We had chosen LibGDX for a few reasons: LibGDX works on Android, which is the platform our group intends to use to publish the game on LibGDX allows our game to be desktop-compatible, allowing us to easily test and debug our game without constantly using an emulator or uploading to an Android device LibGDX is also very robust and is able to perform many functions as well as integrate with the networking aspect of our game
-Prof.Sun Jun- Project instructor
-Prof.Subhajit Datta -Project instructor
-Hamid Reza Ghaeini , Hoang Thanh Tung -Teaching Assistants
-Brent Aureli - Tutorial for LIBGDX
-Phan Fery - Graphic Designer
-Taylor Davis - Background Music (He's a Pirate (Disney's Pirates of the Caribbean Theme) Violin Cover)
-Ivan sounds and DIY - Sword sound effect (Swoosh Whoosh Sword Air Swing Sound Effect )
-Ivan sounds and DIY - Coconut falling sound effect (Body Falling Sound Effects [High Quality, Free Download])
-Google play service -multiplayer support