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Ian Donovan
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# TrashBox | ||
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## Introduction | ||
I'm currently enrolled in a "Music Apps For iPad" course at Tufts. Our final project is called "TrashBox," and it mainly focuses on three components: | ||
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1. The application will record audio from the microphone or line-in; this audio is supplied by the user. We envision this being an instrument signal (guitar, keyboard) but voice will also work. Voice may have some neat applications, actually. MIDI is another option on the table, but converting MIDI into audio is a technology with which we're not entirely familiar. | ||
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2. The user will be able to create filters for this audio signal through use of the accelerometer (shaking the iPad) and the camera. After taking a picture, for instance, the application will analyze the color map of the image and use these values to create coefficients for a filter. The same process is done with the accelerometer, only the force vector will replace the color map. These filters will then be saved in the application for later use. | ||
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This is really the meat of the project, since it involves functionality of the iPad to which we haven't been exposed. It's also where all the cool stuff happens, so it's a tradeoff. | ||
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3. The filters can then be applied to the recorded audio in both series and parallel. A series application would have one effect on, then off, followed by another effect. Parallel would entail multiple effects layered on top of another. | ||
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## Use | ||
The idea behind this application came from the realization that many signal processing applications come boxed with a few different effects like distortion, flange, chorus, and reverb. What happens if we allow the user to tweak these parameters? Wouldn't it be cool to shake the iPad and add vibrato to the sound? | ||
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As an extension of this, the filters may sound like total garbage. It's up to the user to make things sound good. We're providing the tools, and we're confident that the end results will have the ABILITY to sound great, but with great customization comes great responsibility. |
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TrashBox.xcodeproj/project.xcworkspace/contents.xcworkspacedata
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...proj/project.xcworkspace/xcuserdata/iandonovan.xcuserdatad/UserInterfaceState.xcuserstate
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TrashBox.xcodeproj/xcuserdata/iandonovan.xcuserdatad/xcschemes/TrashBox.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "CD3371E4153E64DD004CBCCB" | ||
BuildableName = "TrashBox.app" | ||
BlueprintName = "TrashBox" | ||
ReferencedContainer = "container:TrashBox.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
buildConfiguration = "Debug"> | ||
<Testables> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "CD337205153E64DD004CBCCB" | ||
BuildableName = "TrashBoxTests.octest" | ||
BlueprintName = "TrashBoxTests" | ||
ReferencedContainer = "container:TrashBox.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
</Testables> | ||
<MacroExpansion> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "CD3371E4153E64DD004CBCCB" | ||
BuildableName = "TrashBox.app" | ||
BlueprintName = "TrashBox" | ||
ReferencedContainer = "container:TrashBox.xcodeproj"> | ||
</BuildableReference> | ||
</MacroExpansion> | ||
</TestAction> | ||
<LaunchAction | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
buildConfiguration = "Debug" | ||
debugDocumentVersioning = "YES" | ||
allowLocationSimulation = "YES"> | ||
<BuildableProductRunnable> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "CD3371E4153E64DD004CBCCB" | ||
BuildableName = "TrashBox.app" | ||
BlueprintName = "TrashBox" | ||
ReferencedContainer = "container:TrashBox.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
<AdditionalOptions> | ||
</AdditionalOptions> | ||
</LaunchAction> | ||
<ProfileAction | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
buildConfiguration = "Release" | ||
debugDocumentVersioning = "YES"> | ||
<BuildableProductRunnable> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "CD3371E4153E64DD004CBCCB" | ||
BuildableName = "TrashBox.app" | ||
BlueprintName = "TrashBox" | ||
ReferencedContainer = "container:TrashBox.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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TrashBox.xcodeproj/xcuserdata/iandonovan.xcuserdatad/xcschemes/xcschememanagement.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>SchemeUserState</key> | ||
<dict> | ||
<key>TrashBox.xcscheme</key> | ||
<dict> | ||
<key>orderHint</key> | ||
<integer>0</integer> | ||
</dict> | ||
</dict> | ||
<key>SuppressBuildableAutocreation</key> | ||
<dict> | ||
<key>CD3371E4153E64DD004CBCCB</key> | ||
<dict> | ||
<key>primary</key> | ||
<true/> | ||
</dict> | ||
<key>CD337205153E64DD004CBCCB</key> | ||
<dict> | ||
<key>primary</key> | ||
<true/> | ||
</dict> | ||
</dict> | ||
</dict> | ||
</plist> |
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// | ||
// AppDelegate.h | ||
// TrashBox | ||
// | ||
// Created by Ian Donovan on 4/17/12. | ||
// Copyright (c) 2012 Tufts University. All rights reserved. | ||
// | ||
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#import <UIKit/UIKit.h> | ||
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@class ViewController; | ||
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@interface AppDelegate : UIResponder <UIApplicationDelegate> | ||
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@property (strong, nonatomic) UIWindow *window; | ||
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@property (strong, nonatomic) ViewController *viewController; | ||
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@end |
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// | ||
// AppDelegate.m | ||
// TrashBox | ||
// | ||
// Created by Ian Donovan on 4/17/12. | ||
// Copyright (c) 2012 Tufts University. All rights reserved. | ||
// | ||
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#import "AppDelegate.h" | ||
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#import "ViewController.h" | ||
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@implementation AppDelegate | ||
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@synthesize window = _window; | ||
@synthesize viewController = _viewController; | ||
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions | ||
{ | ||
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; | ||
// Override point for customization after application launch. | ||
self.viewController = [[ViewController alloc] initWithNibName:@"ViewController" bundle:nil]; | ||
self.window.rootViewController = self.viewController; | ||
[self.window makeKeyAndVisible]; | ||
return YES; | ||
} | ||
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- (void)applicationWillResignActive:(UIApplication *)application | ||
{ | ||
/* | ||
Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. | ||
Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. | ||
*/ | ||
} | ||
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- (void)applicationDidEnterBackground:(UIApplication *)application | ||
{ | ||
/* | ||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. | ||
If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. | ||
*/ | ||
} | ||
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- (void)applicationWillEnterForeground:(UIApplication *)application | ||
{ | ||
/* | ||
Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. | ||
*/ | ||
} | ||
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- (void)applicationDidBecomeActive:(UIApplication *)application | ||
{ | ||
/* | ||
Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. | ||
*/ | ||
} | ||
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- (void)applicationWillTerminate:(UIApplication *)application | ||
{ | ||
/* | ||
Called when the application is about to terminate. | ||
Save data if appropriate. | ||
See also applicationDidEnterBackground:. | ||
*/ | ||
} | ||
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@end |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>en</string> | ||
<key>CFBundleDisplayName</key> | ||
<string>${PRODUCT_NAME}</string> | ||
<key>CFBundleExecutable</key> | ||
<string>${EXECUTABLE_NAME}</string> | ||
<key>CFBundleIconFiles</key> | ||
<array/> | ||
<key>CFBundleIdentifier</key> | ||
<string>Tufts-University.${PRODUCT_NAME:rfc1034identifier}</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>${PRODUCT_NAME}</string> | ||
<key>CFBundlePackageType</key> | ||
<string>APPL</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleSignature</key> | ||
<string>????</string> | ||
<key>CFBundleVersion</key> | ||
<string>1.0</string> | ||
<key>LSRequiresIPhoneOS</key> | ||
<true/> | ||
<key>UIRequiredDeviceCapabilities</key> | ||
<array> | ||
<string>armv7</string> | ||
</array> | ||
<key>UISupportedInterfaceOrientations~ipad</key> | ||
<array> | ||
<string>UIInterfaceOrientationPortrait</string> | ||
<string>UIInterfaceOrientationPortraitUpsideDown</string> | ||
<string>UIInterfaceOrientationLandscapeLeft</string> | ||
<string>UIInterfaceOrientationLandscapeRight</string> | ||
</array> | ||
</dict> | ||
</plist> |
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// | ||
// Prefix header for all source files of the 'TrashBox' target in the 'TrashBox' project | ||
// | ||
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#import <Availability.h> | ||
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#ifndef __IPHONE_4_0 | ||
#warning "This project uses features only available in iOS SDK 4.0 and later." | ||
#endif | ||
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#ifdef __OBJC__ | ||
#import <UIKit/UIKit.h> | ||
#import <Foundation/Foundation.h> | ||
#endif |
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// | ||
// ViewController.h | ||
// TrashBox | ||
// | ||
// Created by Ian Donovan on 4/17/12. | ||
// Copyright (c) 2012 Tufts University. All rights reserved. | ||
// | ||
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#import <UIKit/UIKit.h> | ||
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@interface ViewController : UIViewController | ||
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@end |
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// | ||
// ViewController.m | ||
// TrashBox | ||
// | ||
// Created by Ian Donovan on 4/17/12. | ||
// Copyright (c) 2012 Tufts University. All rights reserved. | ||
// | ||
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#import "ViewController.h" | ||
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@implementation ViewController | ||
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- (void)didReceiveMemoryWarning | ||
{ | ||
[super didReceiveMemoryWarning]; | ||
// Release any cached data, images, etc that aren't in use. | ||
} | ||
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#pragma mark - View lifecycle | ||
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- (void)viewDidLoad | ||
{ | ||
[super viewDidLoad]; | ||
// Do any additional setup after loading the view, typically from a nib. | ||
} | ||
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- (void)viewDidUnload | ||
{ | ||
[super viewDidUnload]; | ||
// Release any retained subviews of the main view. | ||
// e.g. self.myOutlet = nil; | ||
} | ||
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- (void)viewWillAppear:(BOOL)animated | ||
{ | ||
[super viewWillAppear:animated]; | ||
} | ||
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- (void)viewDidAppear:(BOOL)animated | ||
{ | ||
[super viewDidAppear:animated]; | ||
} | ||
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- (void)viewWillDisappear:(BOOL)animated | ||
{ | ||
[super viewWillDisappear:animated]; | ||
} | ||
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- (void)viewDidDisappear:(BOOL)animated | ||
{ | ||
[super viewDidDisappear:animated]; | ||
} | ||
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation | ||
{ | ||
// Return YES for supported orientations | ||
return YES; | ||
} | ||
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@end |
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/* Localized versions of Info.plist keys */ | ||
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