fix: invalidate node maps when nodes change in-between paints #5694. #5746
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Description
This fixes an editor crash where the user types quickly after earlier nodes have been added, split or deleted, but the node maps have not yet been regenerated on React render.
Issue
Fixes: (link to issue)
Example
Recording (from issue linked above)
https://github.com/user-attachments/assets/a68453b1-df47-4324-a542-9313569958ca
Sandbox (from issue linked above)
https://codesandbox.io/s/slate-selection-change-repro-ztssmp
Context
The
NODE_TO_INDEX
WeakMap is built on each React render as part of theuseChildren
hook. BothonDOMBeforeInput
andonDOMSelectionChange
use these maps to set the selection. This change introduces a newWeakMap
calledIS_NODE_MAP_DIRTY
to track whether the underlying nodes have changed (eg:remove_node
orinsert_node
), allowing those methods to skip attempts tosetSelection
that could crash the component.Recommend you compare with "Ignore white space" selected.
Checks
yarn test
.yarn lint
. (Fix errors withyarn fix
.)yarn start
.)yarn changeset add
.)