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February 21, 2025 11:03 16m 21s
February 21, 2025 01:00 16m 16s
Fix false positive GPU frustum culling (#17939)
CI #908: Commit 9e11e96 pushed by ickshonpe
February 20, 2025 09:37 15m 55s main
February 20, 2025 09:37 15m 55s
Add option to animate materials in many_cubes (#17927)
CI #907: Commit c818c92 pushed by ickshonpe
February 19, 2025 13:33 19m 1s main
February 19, 2025 13:33 19m 1s
Fixed bevy_image and bevy_gltf failing to compile with some featu…
CI #906: Commit 45c2666 pushed by ickshonpe
February 17, 2025 09:42 18m 51s main
February 17, 2025 09:42 18m 51s
February 14, 2025 12:09 13m 50s
Update HitData position docs (#17833)
CI #904: Commit 610fe51 pushed by ickshonpe
February 13, 2025 12:19 19m 6s main
February 13, 2025 12:19 19m 6s
Add relative position reporting to UI picking (#17681)
CI #903: Commit 5eff6e8 pushed by ickshonpe
February 11, 2025 19:07 15m 44s main
February 11, 2025 19:07 15m 44s
February 11, 2025 10:32 15m 0s
Derive Reflect on Skybox (#17781)
CI #901: Commit f27e00b pushed by ickshonpe
February 10, 2025 22:45 18m 50s main
February 10, 2025 22:45 18m 50s
Fix meshlets when bindless disabled. (#17770)
CI #900: Commit 232824c pushed by ickshonpe
February 10, 2025 12:50 18m 7s main
February 10, 2025 12:50 18m 7s
adds example for local defaults (#17751)
CI #899: Commit c679b86 pushed by ickshonpe
February 9, 2025 22:22 13m 53s main
February 9, 2025 22:22 13m 53s
February 9, 2025 20:08 18m 14s
Tidy up easing_functions example (#17742)
CI #897: Commit a9de516 pushed by ickshonpe
February 8, 2025 18:13 17m 20s main
February 8, 2025 18:13 17m 20s
February 8, 2025 08:24 14m 17s
Improved Entity Mapping and Cloning (#17687)
CI #895: Commit 3c8fae2 pushed by ickshonpe
February 7, 2025 12:47 16m 10s main
February 7, 2025 12:47 16m 10s
Schedule build pass (#11094)
CI #894: Commit f2a65c2 pushed by ickshonpe
February 6, 2025 11:04 18m 50s main
February 6, 2025 11:04 18m 50s
Add a Sphere to anisotropy example (#17676)
CI #893: Commit fdc7cb3 pushed by ickshonpe
February 5, 2025 20:55 15m 3s main
February 5, 2025 20:55 15m 3s
Don't reallocate work item buffers every frame. (#17684)
CI #892: Commit 69b2ae8 pushed by ickshonpe
February 5, 2025 18:11 16m 20s main
February 5, 2025 18:11 16m 20s
Bump to uuid 1.13.1 and enable js on wasm targets (#17689)
CI #891: Commit 642e016 pushed by ickshonpe
February 5, 2025 09:56 17m 9s main
February 5, 2025 09:56 17m 9s
Improve docs for WorldQuery (#17654)
CI #890: Commit 0ca9d69 pushed by ickshonpe
February 4, 2025 17:27 16m 26s main
February 4, 2025 17:27 16m 26s
* Added interactable field to CalculatedClip
CI #889: Commit 7141b7f pushed by ickshonpe
February 4, 2025 12:26 14m 25s main
February 4, 2025 12:26 14m 25s
Merge branch 'bevyengine:main' into main
CI #888: Commit 8de0e68 pushed by ickshonpe
February 4, 2025 09:39 12m 42s main
February 4, 2025 09:39 12m 42s
Removed camera from UiShadowsBatch
CI #887: Commit 6887ece pushed by ickshonpe
February 3, 2025 20:33 14m 16s main
February 3, 2025 20:33 14m 16s
Revert #17631 (#17660)
CI #886: Commit f627752 pushed by ickshonpe
February 3, 2025 19:46 15m 45s main
February 3, 2025 19:46 15m 45s