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Run the build on 'main' periodically to keep the caches alive (#754) #4290

Run the build on 'main' periodically to keep the caches alive (#754)

Run the build on 'main' periodically to keep the caches alive (#754) #4290

Triggered via push August 2, 2024 06:16
Status Success
Total duration 45m 2s
Artifacts 13

build.yml

on: push
Configure Build Parameters
36s
Configure Build Parameters
Matrix: build
Sign the MacOS .app
58s
Sign the MacOS .app
Publish changelog from last major build to open-brush-docs
22s
Publish changelog from last major build to open-brush-docs
Publish Pimax Release
0s
Publish Pimax Release
Publish Viveport Release
0s
Publish Viveport Release
Publish Itch.io Release
44s
Publish Itch.io Release
Publish Oculus Quest 2+ Release
2m 2s
Publish Oculus Quest 2+ Release
Publish Oculus Quest 1 Release
2m 57s
Publish Oculus Quest 1 Release
Publish Oculus Rift Release
53s
Publish Oculus Rift Release
Publish Pico Releases
24s
Publish Pico Releases
Publish Zapbox iOS
13m 19s
Publish Zapbox iOS
Create and Notarize DMG
3m 29s
Create and Notarize DMG
Publish Steam Release
1m 22s
Publish Steam Release
Create Github Release
2m 20s
Create Github Release
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Artifacts

Produced during runtime
Name Size
Android OpenXR
510 MB
Android Pico
453 MB
Android Pico (CN)
453 MB
Linux
337 MB
MacOS
317 MB
MacOS (DMG)
322 MB
MacOS (signed)
318 MB
Oculus Quest (1)
508 MB
Oculus Quest (2+)
510 MB
Windows OpenXR
310 MB
Windows Pimax
311 MB
Windows Rift
314 MB
iOS Zapbox
475 MB