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bugfix
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idlesauce committed Apr 7, 2024
1 parent 4628a1c commit 861a1df
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion main_src/PrxLoaderStuff.cs
Original file line number Diff line number Diff line change
Expand Up @@ -196,7 +196,7 @@ internal static class PrxLoaderStuff
// TODO: add switch to auto continue for this scenario
// prompt user if they want to with loading prx at sceAppContentInitialize since its possibly unsafe

if(ConsoleUi.Confirm("sceSysmoduleLoadModule(0xB4) not found, do you want to load prx at sceAppContentInitialize instead? Although its unlikely, the game may call another function before sceAppContentInitialize in which case the game would crash. Continue?"))
if(!ConsoleUi.Confirm("sceSysmoduleLoadModule(0xB4) not found, do you want to load prx at sceAppContentInitialize instead? Although its unlikely, the game may call another function before sceAppContentInitialize in which case the game would crash. Continue?"))
{
throw new Exception("User aborted");
}
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