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SystemLoader.cc
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SystemLoader.cc
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/*
* Copyright (C) 2018 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <optional>
#include <string>
#include <unordered_set>
#include <ignition/gazebo/SystemLoader.hh>
#include <sdf/Element.hh>
#include <ignition/common/Console.hh>
#include <ignition/common/Filesystem.hh>
#include <ignition/common/StringUtils.hh>
#include <ignition/common/SystemPaths.hh>
#include <ignition/common/Util.hh>
#include <ignition/plugin/Loader.hh>
#include <ignition/gazebo/config.hh>
using namespace ignition::gazebo;
class ignition::gazebo::SystemLoaderPrivate
{
//////////////////////////////////////////////////
public: explicit SystemLoaderPrivate() = default;
//////////////////////////////////////////////////
public: bool InstantiateSystemPlugin(const std::string &_filename,
const std::string &_name,
const sdf::ElementPtr &/*_sdf*/,
ignition::plugin::PluginPtr &_plugin)
{
ignition::common::SystemPaths systemPaths;
systemPaths.SetPluginPathEnv(pluginPathEnv);
for (const auto &path : this->systemPluginPaths)
systemPaths.AddPluginPaths(path);
std::string homePath;
ignition::common::env(IGN_HOMEDIR, homePath);
systemPaths.AddPluginPaths(homePath + "/.ignition/gazebo/plugins");
systemPaths.AddPluginPaths(IGN_GAZEBO_PLUGIN_INSTALL_DIR);
auto pathToLib = systemPaths.FindSharedLibrary(_filename);
if (pathToLib.empty())
{
// We assume ignition::gazebo corresponds to the levels feature
if (_name != "ignition::gazebo")
{
ignerr << "Failed to load system plugin [" << _filename <<
"] : couldn't find shared library." << std::endl;
}
return false;
}
auto pluginNames = this->loader.LoadLib(pathToLib);
if (pluginNames.empty())
{
ignerr << "Failed to load system plugin [" << _filename <<
"] : couldn't load library on path [" << pathToLib <<
"]." << std::endl;
return false;
}
auto pluginName = *pluginNames.begin();
if (pluginName.empty())
{
ignerr << "Failed to load system plugin [" << _filename <<
"] : couldn't load library on path [" << pathToLib <<
"]." << std::endl;
return false;
}
_plugin = this->loader.Instantiate(_name);
if (!_plugin)
{
ignerr << "Failed to load system plugin [" << _name <<
"] : could not instantiate from library [" << _filename <<
"] from path [" << pathToLib << "]." << std::endl;
return false;
}
if (!_plugin->HasInterface<System>())
{
ignerr << "Failed to load system plugin [" << _name <<
"] : system not found in library [" << _filename <<
"] from path [" << pathToLib << "]." << std::endl;
return false;
}
this->systemPluginsAdded.insert(_plugin);
return true;
}
// Default plugin search path environment variable
public: std::string pluginPathEnv{"IGN_GAZEBO_SYSTEM_PLUGIN_PATH"};
/// \brief Plugin loader instace
public: ignition::plugin::Loader loader;
/// \brief Paths to search for system plugins.
public: std::unordered_set<std::string> systemPluginPaths;
/// \brief System plugins that have instances loaded via the manager.
public: std::unordered_set<SystemPluginPtr> systemPluginsAdded;
};
//////////////////////////////////////////////////
SystemLoader::SystemLoader()
: dataPtr(new SystemLoaderPrivate())
{
}
//////////////////////////////////////////////////
SystemLoader::~SystemLoader() = default;
//////////////////////////////////////////////////
void SystemLoader::AddSystemPluginPath(const std::string &_path)
{
this->dataPtr->systemPluginPaths.insert(_path);
}
//////////////////////////////////////////////////
std::optional<SystemPluginPtr> SystemLoader::LoadPlugin(
const std::string &_filename,
const std::string &_name,
const sdf::ElementPtr &_sdf)
{
ignition::plugin::PluginPtr plugin;
if (_filename == "" || _name == "")
{
ignerr << "Failed to instantiate system plugin: empty argument "
"[(filename): " << _filename << "] " <<
"[(name): " << _name << "]." << std::endl;
return {};
}
auto ret = this->dataPtr->InstantiateSystemPlugin(_filename,
_name,
_sdf, plugin);
if (ret && plugin)
{
return plugin;
}
return {};
}
//////////////////////////////////////////////////
std::optional<SystemPluginPtr> SystemLoader::LoadPlugin(
const sdf::ElementPtr &_sdf)
{
if (nullptr == _sdf)
{
return {};
}
auto filename = _sdf->Get<std::string>("filename");
auto pluginName = _sdf->Get<std::string>("name");
return LoadPlugin(filename, pluginName, _sdf);
}
//////////////////////////////////////////////////
std::string SystemLoader::PrettyStr() const
{
return this->dataPtr->loader.PrettyStr();
}