A server -> server RPC protocol for syndicating data, implemented in rust.
This project is a work in progress:
- Protocol Transport
- Handshake Frame
- DNS-based RSA-signed challenge sequence
- Data Types
- Node data type registry
- Protocol frame for communicating data capabilities with other servers
- Universal Data -> buffer serialization/deserialization framework for consumers
- Client -> server communication for devs that wish to build client -> server architecture with all syndicated data availible to the client
- todo: elaborate this point
This project is dedicated to the Public Domain: Unlicense
Please, feel free to use it however you like.