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CN EW Update (#105)
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* Update for CN 6.0

* Bump version to v2.0.15.4
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Bluefissure authored Mar 18, 2022
1 parent a884b36 commit a8746e6
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130 changes: 65 additions & 65 deletions ConceptMatrix/OffsetSettingsCN.json
Original file line number Diff line number Diff line change
@@ -1,12 +1,12 @@
{
"Version": "5.5.8.0",
"Version": "6.0.0.1",
"Character": {
"Name": "30",
"ActorID": "74",
"FCTag": "18B2",
"Title": "1960",
"JobIco": "1E2",
"Voices": "1DC",
"JobIco": "1E0",
"Voices": "19BE",
"Body": {
"Base": "F0",
"Position": {
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"MuscleTone": "240,28,20,C",
"TailSize": "148,74"
},
"MovingTime": "1608",
"MovingTime": "1770",
"Weather": "20",
"ForceWeather": "27",
"Music": "C0,116",
"Music2": "C0,114",
"NameHeight": "164",
"RenderToggle": "104",
"Transparency": "182C",
"Transparency": "18B8",
"EntityType": "8C",
"EntitySub": "8D",
"ModelType": "1B4",
"Race": "1898",
"Gender": "1899",
"BodyType": "189A",
"RHeight": "189B",
"Clan": "189C",
"Head": "189D",
"Hair": "189E",
"Highlights": "189F",
"Skintone": "18A0",
"RightEye": "18A1",
"HairTone": "18A2",
"HighlightTone": "18A3",
"FacialFeatures": "18A4",
"LimbalEyes": "18A5",
"EyeBrowType": "18A6",
"LeftEye": "18A7",
"Eye": "18A8",
"Nose": "18A9",
"Jaw": "18AA",
"Lips": "18AB",
"LipsTone": "18AC",
"TailorMuscle": "18AD",
"TailType": "18AE",
"RBust": "18AF",
"FacePaint": "18B0",
"FacePaintColor": "18B1",
"Race": "DD8",
"Gender": "DD9",
"BodyType": "DDA",
"RHeight": "DDB",
"Clan": "DDC",
"Head": "DDD",
"Hair": "DDE",
"Highlights": "DDF",
"Skintone": "DE0",
"RightEye": "DE1",
"HairTone": "DE2",
"HighlightTone": "DE3",
"FacialFeatures": "DE4",
"LimbalEyes": "DE5",
"EyeBrowType": "DE6",
"LeftEye": "DE7",
"Eye": "DE8",
"Nose": "DE9",
"Jaw": "DEA",
"Lips": "DEB",
"LipsTone": "DEC",
"TailorMuscle": "DED",
"TailType": "DEE",
"RBust": "DEF",
"FacePaint": "DF0",
"FacePaintColor": "DF1",
"CamAngleX": "130",
"CamAngleY": "134",
"CamPanX": "150",
Expand All @@ -97,45 +97,45 @@
"CameraUpDown": "218",
"EmoteIsPlayerFrozen": "7C4",
"AltCheckPlayerFrozen": "DA4",
"Emote": "CC0",
"Emote": "F30",
"DataPath": "F0,938",
"DataHead": "F0,93C",
"NPCName": "1870",
"NPCModel": "18F8",
"StatusEffect": "19F8",
"Job": "F08", // MAIN HAND
"WeaponBase": "F0A",
"WeaponV": "F0C",
"WeaponDye": "F0E",
"Offhand": "F70",
"OffhandBase": "F72",
"OffhandV": "F74",
"OffhandDye": "F76",
"HeadPiece": "1040",
"HeadV": "1042",
"HeadDye": "1043",
"Chest": "1044",
"ChestV": "1046",
"ChestDye": "1047",
"Arms": "1048",
"ArmsV": "104A",
"ArmsDye": "104B",
"Legs": "104C",
"LegsV": "104E",
"LegsDye": "104F",
"Feet": "1050",
"FeetVa": "1052",
"FeetDye": "1053",
"Ear": "1054",
"EarVa": "1056",
"Neck": "1058",
"NeckVa": "105A",
"Wrist": "105C",
"WristVa": "105E",
"RFinger": "1060",
"RFingerVa": "1062",
"LFinger": "1064",
"LFingerVa": "1066",
"Job": "C78", // MAIN HAND
"WeaponBase": "C7A",
"WeaponV": "C7C",
"WeaponDye": "C7E",
"Offhand": "CE0",
"OffhandBase": "CE2",
"OffhandV": "CE4",
"OffhandDye": "CE6",
"HeadPiece": "DB0",
"HeadV": "DB2",
"HeadDye": "DB3",
"Chest": "DB4",
"ChestV": "DB6",
"ChestDye": "DB7",
"Arms": "DB8",
"ArmsV": "DBA",
"ArmsDye": "DBB",
"Legs": "DBC",
"LegsV": "DBE",
"LegsDye": "DBF",
"Feet": "DC0",
"FeetVa": "DC2",
"FeetDye": "DC3",
"Ear": "DC4",
"EarVa": "DC6",
"Neck": "DC8",
"NeckVa": "DCA",
"Wrist": "DCC",
"WristVa": "DCE",
"RFinger": "DD0",
"RFingerVa": "DD2",
"LFinger": "DD4",
"LFingerVa": "DD6",
"WeaponX": "F0,30,70",
"WeaponY": "F0,30,74",
"WeaponZ": "F0,30,78",
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4 changes: 2 additions & 2 deletions ConceptMatrix/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -51,5 +51,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.15.3")]
[assembly: AssemblyFileVersion("2.0.15.3")]
[assembly: AssemblyVersion("2.0.15.4")]
[assembly: AssemblyFileVersion("2.0.15.4")]

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