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Spec: Pose privacy considerations #761
Spec: Pose privacy considerations #761
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I wonder if there's an unintended implication of this requirement on desktop VR. For example, if you've got a page with two iframes on it of different origins and one of them has an active immersive session (i.e. user activation happened and the iframe had the right feature policy). If you've got someone in the headset viewing it and someone sitting next to them at the computer with the mouse... what happens if the person with the mouse clicks on the iframe with the different origin?
I'm guessing this requirement was originally about inline sessions, so we might just need to tweak the language a bit to accommodate this.
Also this may be related to #696 and #747
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A primary consideration of this requirement is input sniffing. I could imagine a scenario where a user in an immersive session was presented with an OS-level virtual keyboard or notification input (possibly in response to an event triggered by a different origin).
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@johnpallett I'm not sure we're talking about the same thing? In that case, wouldn't the previous bullet be the one that cause the algorithm to return false?