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Added a section to the explainer explaining: "Why is WebVR?" #810
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Thanks Nell! Addressed your feedback and updated the PR. |
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One last small nit. Thanks for putting this together so quickly!
explainer.md
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The intent is that WebXR will completely replace WebVR in the coming years, with all browsers that initially shipped WebVR commiting to shipping WebXR in it's place once the API design is finished. In addition, the WebXR Polyfill provides an implementation of WebXR that can utilize WebVR if the browser expoese it instead, allowing developers to make use of the newer API in all cases. | ||
WebXR is intended to completely replace WebVR in the coming years. All browsers that initially shipped WebVR have committed to shipping WebXR in it's place once the API design is finished. In addition, the WebXR Polyfill provides an implementation of WebXR that can utilize WebVR if the browser exposes it instead, allowing developers to make use of the newer API in all cases. |
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One more nit...
In addition, the WebXR Polyfill provides an implementation of WebXR that can utilize WebVR if the browser exposes it instead
In the meanwhile, developers can code against WebXR, relying on the [WebXR Polyfill](link url) to ensure their code runs in browsers with only WebVR implementations.
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Doh! I meant to make this a link originally. Thanks for catching that, and for the better wording.
Intent is to land this in the explainer and then copy to the WebXR TAG review request. Please take a look and let me know if you feel like I'm missing any important points and or unintentionally revising history. :)