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Update Source/Immutable/Public/Immutable/ImmutablePassport.h
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Co-authored-by: Yermek Garifullanov <150758974+YermekG@users.noreply.github.com>
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ImmutableJeffrey and YermekG authored Oct 16, 2024
1 parent 5ef9a4e commit 44c2a7a
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2 changes: 1 addition & 1 deletion Source/Immutable/Public/Immutable/ImmutablePassport.h
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Expand Up @@ -69,7 +69,7 @@ class IMMUTABLE_API UImmutablePassport : public UObject
* This will open the user's default browser and take them through Passport login.
* @param IsConnectImx If true, the "re-connect" method is used to authenticate into Passport with Immutable X.
* Else, "re-login" is used for authentication. To access a wallet with Immutable X or zkEVM later, you must call "Connect" again with this value set to true, or use "ConnectEvm."
* @param TryToRelogin If true, the saved access token or refresh token will be used to connect the user. If this fails, it will not fallback to device code auth.
* @param TryToRelogin If true, the game bridge will use a cached session to re-connect or re-login the user, avoiding the need for a web browser. If this attempt fails, it will fall back to device code authentication.
* @param ResponseDelegate Callback delegate.
*/
void Connect(bool IsConnectImx, bool TryToRelogin, const FImtblPassportResponseDelegate& ResponseDelegate);
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