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A generic connection pool for Rust with async/await support

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importcjj/mobc

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Mobc

A generic connection pool with async/await support.

Inspired by Deadpool, Sqlx, r2d2 and Golang SQL package.

Changelog

Note: mobc requires at least Rust 1.60.

Usage

[dependencies]
mobc = "0.8"

# For async-std runtime
# mobc = { version = "0.8", features = ["async-std"] }

# For actix-rt 1.0
# mobc = { version = "0.8", features = ["actix-rt"] }

Features

  • Support async/.await syntax
  • Support both tokio and async-std
  • Tokio metric support
  • Production battle tested
  • High performance
  • Easy to customize
  • Dynamic configuration

Adaptors

Backend Adaptor Crate
bolt-client mobc-bolt
tokio-postgres mobc-postgres
redis mobc-redis
arangodb mobc-arangors
lapin mobc-lapin
reql mobc-reql
redis-cluster mobc-redis-cluster

More DB adaptors are welcome.

Examples

More examples

Using an imaginary "foodb" database.

use mobc::{async_trait, Manager};

#[derive(Debug)]
pub struct FooError;

pub struct FooConnection;

impl FooConnection {
    pub async fn query(&self) -> String {
        "PONG".to_string()
    }
}

pub struct FooManager;

#[async_trait]
impl Manager for FooManager {
    type Connection = FooConnection;
    type Error = FooError;

    async fn connect(&self) -> Result<Self::Connection, Self::Error> {
        Ok(FooConnection)
    }

    async fn check(&self, conn: Self::Connection) -> Result<Self::Connection, Self::Error> {
        Ok(conn)
    }
}

Configures

max_open

Sets the maximum number of connections managed by the pool.

0 means unlimited, defaults to 10.

max_idle

Sets the maximum idle connection count maintained by the pool. The pool will maintain at most this many idle connections at all times, while respecting the value of max_open.

max_lifetime

Sets the maximum lifetime of connections in the pool. Expired connections may be closed lazily before reuse.

None meas reuse forever, defaults to None.

get_timeout

Sets the get timeout used by the pool. Calls to Pool::get will wait this long for a connection to become available before returning an error.

None meas never timeout, defaults to 30 seconds.

Variable

Some of the connection pool configurations can be adjusted dynamically. Each connection pool instance has the following methods:

  • set_max_open_conns
  • set_max_idle_conns
  • set_conn_max_lifetime

Stats

  • max_open - Maximum number of open connections to the database.
  • connections - The number of established connections both in use and idle.
  • in_use - The number of connections currently in use.
  • idle - The number of idle connections.
  • wait_count - The total number of connections waited for.
  • wait_duration - The total time blocked waiting for a new connection.
  • max_idle_closed - The total number of connections closed due to max_idle.
  • max_lifetime_closed - The total number of connections closed due to max_lifetime.

Metrics

  • Counters
    • mobc_pool_connections_opened_total - Total number of Pool Connections opened
    • mobc_pool_connections_closed_total - Total number of Pool Connections closed
  • Gauges
    • mobc_pool_connections_open - Number of currently open Pool Connections
    • mobc_pool_connections_busy - Number of currently busy Pool Connections (executing a database query)"
    • mobc_pool_connections_idle - Number of currently unused Pool Connections (waiting for the next pool query to run)
    • mobc_client_queries_wait - Number of queries currently waiting for a connection
  • Histograms
    • mobc_client_queries_wait_histogram_ms - Histogram of the wait time of all queries in ms

Compatibility

Because tokio is not compatible with other runtimes, such as async-std. So a database driver written with tokio cannot run in the async-std runtime. For example, you can't use redis-rs in tide because it uses tokio, so the connection pool which bases on redis-res can't be used in tide either.