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Releases: infclass/infclass-client

v0.2.0-alpha2

31 Dec 15:22
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v0.2.0-alpha2 Pre-release
Pre-release

Latest build ontop of DDNet-18.8.2

The build is done by GitHub https://github.com/infclass/infclass-client/actions/runs/12561075053

v0.1.8

06 Nov 22:20
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  • Client-side rendering for Scientist Mine and Soldier Bomb objects
  • Whitehole progress indicator for Scientist HUD
  • Other small improvements
  • Based on DDNet v17.3 (actually on the nightbuild from 2023-11-06)

The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/6774997712

Flatpak package for Linux users
Install Infclass with the following command (only x86_64 arch is available for now):

flatpak install https://infclass.github.io/flatpak/infclass-client.flatpakref

Here is the link describing Flatpak setup for your distribution: https://flatpak.org/setup (in case if you don't have it preinstalled).

v0.1.7.1

08 Jul 20:14
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Hotfix for v0.1.7.

v0.1.7 changes:

  • Fixed Infclass HUD rendering for spectators
  • Enabled DDRace HUD for infclass (toggle via infc_use_ddrace_hud or Settings->Appearance->Infclass HUD)
  • Other small improvements
  • Based on DDNet v17.1

GitHub Action: https://github.com/infclass/infclass-client/actions/runs/5495933533

v0.1.7

07 Jul 23:56
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  • Fixed Infclass HUD rendering for spectators
  • Enabled DDRace HUD for infclass (toggle via infc_use_ddrace_hud or Settings->Appearance->Infclass HUD)
  • Other small improvements
  • Based on DDNet v17.1

The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/4631180145

v0.1.6

05 Apr 20:29
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  • Added special HUD for Engineer and Looper classes
  • Added transparency effect for Ghost
  • Added freeze bar support
  • Based on DDNet v16.9

v0.1.5

12 Jul 20:58
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  • Added player hook protection icons
  • Implemented client-side prediction for hook and weapons (Settings ⇒ DDNet ⇒ AntiPing checkbox, recommended for players with 80+ ping)
  • Added initial Infclass tiles support to the map editor
  • Based on DDNet v16.2.2

The builds are done by GitHub actions: https://github.com/infclass/infclass-client/actions/runs/2659213482

v0.1.4

17 May 13:01
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  • Walk animation disabled for Ghosts
  • Class chooser now visible in entities mode
  • Added custom HUD for Hero
  • ScoreBoard now displays time limit in seconds, if applicable
  • The client rebased on DDNet v16.0.3 (which should fix compatibility issues like missing quads)

v0.1.3

12 Mar 21:39
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  • Implemented Infclass-specific binds (see Settings->Controls; the binds enabled only for the infclass gametype)
  • Auto updates reimplemented for Infclass client and enabled in the builds
  • Added missing damage type icons (bio laser, turret, etc)
  • Ghost skin for ghost class
  • Rebased on DDNet 15.9.1
  • All builds now have video recorder enabled
  • Fixed the pistol and shotgun bullets rendering in demo playback
  • Fixed binds
  • Fixed possible crash on alt-tab with displayed kill message with assistant

All applicable fixes are upstreamed and will be available in DDNet-16.0

v0.1.2

05 Jan 15:36
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  • Prototyped 'forced to spectate' camera mode
  • Added an indicator for own character hook protection status
  • Added indicators for own structures (bombs, walls, mines, turrets)
  • Added a custom icon for turret kills
  • Customized infclass entities texture

v0.1.0

28 Dec 18:31
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  • Implemented killer assistance
  • Added custom icons for kills:
    • Soldier bomb
    • Mercenary bomb
    • Laser wall
    • Scientist mine
    • Slug slime
    • Boomer explosion
    • Drying infected hook
  • Added a custom skin for ninja
  • Added a custom infected hook appearance
  • Fixed demo playback (missing particles)