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Infclass v1.4.0

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@Kaffeine Kaffeine released this 13 Mar 19:31
· 1035 commits to production since this release

General:

  • New blinding laser is given to Ninja
  • Merc bombs are now fully deterministic
  • Merc grenades now disable healing for the infected
  • Medic grenades now explode instantly on fired
  • Ghoul flying points now depend on the death type
  • Early infected now fall in love
  • Early infected now reliably killed on round start
  • 'Love effect' now used to animate lovers attacks
  • The 'lovers' can't hook humans anymore
  • The 'lovers' now apply less force on humans
  • Slug in love now can't place a slime
  • HAPPY is now the default emote for lovers
  • Poison effect now can be replenished
  • Scientist tele now respects the ammo amount
  • Freezed characters now can cry
  • Added self-kill protection for humans
  • Humans inactivity time limit increased to 180 seconds
  • Class help pages now have shortcuts (e.g. '/help sci' and '/help merc')
  • Added a sound on character healed
  • Added support for teleports (map entities)
  • Added support for ENTITIES_OFF DDNet tiles (map entities)
  • Added a taxi mode with disabled ammo regen
  • Invisible ghosts now ignore infected zone emotions
  • DEATH_TILE as a kill reason mapped to WEAPON_NINJA
  • Taxi passengers can't hook anymore
  • 'Lock position' now disabled for taxi-passenger Sniper
  • Human class now kept on reconnect or joining spec
  • Added Portuguese (Brazil) translation (thanks fahh)
  • Updated German translation (thanks Emrldy)
  • Fixed Engineer Wall interactions with undead
  • Fixed a rare crash on a disconnect between rounds
  • Fixed compatibility with teeworlds-0.6.x
  • Fixed merc grenades poison effect duration
  • Fixed ninja katana collisions on higher speeds
  • Fixed round started up during sv_warmup
  • Fixed slug slime effect applied too often
  • Fixed spider web hook (not) catching humans
  • Fixed voodoo death with active spawn protection
  • Fixed zones tesselation
  • Fixed laser clipping

Server-side features for Infclass Client:

  • Implemented damage type
  • Implemented kill assistance
  • Implemented infclass object info
  • Implemented Kills/Deaths/Assists statistic
  • Added FORCED_TO_SPECTATE camera mode
  • Boomer camera now follows BFed target

Maps:

  • Added infc_half_provence
  • Fixed some small graphics issues on some maps
  • infc_hardcorepit timelimit reduced from 2 minutes to 90 seconds

Maintenance:

  • Added 'sv_timelimit_in_seconds' conf variable
  • Added 'sv_info_change_delay' (the same as in DDNet)
  • Added 'inf_inactive_humans_kick_time'
  • Added 'inf_inactive_infected_kick_time'
  • Added 'inf_taxi' (0 = disabled, 1 = enabled (without passengers ammo regen), 2 = enabled)
  • Added 'inf_initial_infection_delay'
  • Added 'inf_merc_bomb_max_damage'
  • Added 'inf_slime_poison_damage' (replaces 'inf_slime_poison_duration')
  • Added 'inf_poison_duration'
  • Added 'inf_converter_id'
  • Added 'inf_converter_force_regeneration'
  • Added 'inf_event' (similar to 'events' in DDNet)
  • Added 'inf_infzone_freeze_duration'
  • Added 'inf_blindness_duration'
  • Added 'inf_revival_damage'