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Adding custom stations

Christopher M edited this page Jan 9, 2020 · 8 revisions

How to add custom stations

How to add custom stations to your configuration


Video Tutorial

Watch the Video Tutorial


  1. If using vMenu, enable on screen coordinates, if not, download and install Show-Coords by IllusiveTea
  2. Go in-game and get the coordinates of your custom location
  3. Open the top level folder (resources/[inferno-collection]/inferno-fire-ems-pager)
  4. Open the client.lua file
  5. Find the config, near the top, then the list of stations
  6. Add your new location on a new line. For example:
-- List of stations fire sirens can be played at, read the wiki page below to learn how to add more
-- https://github.com/inferno-collection/Fire-EMS-Pager/wiki/Adding-custom-stations
Config.Stations = {} -- Do not edit this line
table.insert(Config.Stations, {Name = "pb", Loc = vector3(-379.53, 6118.32, 31.85), Radius = 800, Siren = "siren1"}) -- Paleto Bay
table.insert(Config.Stations, {Name = "fz", Loc = vector3(-2095.92, 2830.22, 32.96), Radius = 1000, Siren = "siren2"}) -- Fort Zancudo
table.insert(Config.Stations, {Name = "ss", Loc = vector3(1691.24, 3585.83, 35.62), Radius = 500, Siren = "siren1"}) -- Sandy Shores
table.insert(Config.Stations, {Name = "rh", Loc = vector3(-635.09, -124.29, 39.01), Radius = 400, Siren = "siren1"}) -- Rockford Hills
table.insert(Config.Stations, {Name = "els", Loc = vector3(1193.42, -1473.72, 34.86), Radius = 400, Siren = "siren1"}) -- East Los Santos
table.insert(Config.Stations, {Name = "sls", Loc = vector3(199.83, -1643.38, 29.8), Radius = 400, Siren = "siren1"}) -- South Los Santos
table.insert(Config.Stations, {Name = "dpb", Loc = vector3(-1183.13, -1773.91, 4.05), Radius = 400, Siren = "siren1"}) -- Del Perro Beach
table.insert(Config.Stations, {Name = "lsia", Loc = vector3(-1068.74, -2379.96, 14.05), Radius = 500, Siren = "siren2"}) -- LSIA
table.insert(Config.Stations, {Name = "center", Loc = vector3(0, 0, 0), Radius = 400, Siren = "siren2"}) -- Center of the map
  • Name = Name entered into /firesiren command.
  • Loc = Coordinates in x, y, z form.
  • Radius = Radius around the origin the siren can be heard.
  • Siren = The name of the siren sound file to use.
    • To add more sirens, follow this guide up to Step 5, then put the sound file name here.
  1. Enjoy!

Note: Ensure the name = "" is unique, and only one word, also make your Vector3 arguments are floats.

If you have any troubles, suggestions, feedback, etc, please check the Wiki, create a new issue, and/or contact us on Discord.