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jaladreipsigcbot
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Use cross block load vectorization for new inline raytracing by default
Use cross block load vectorization for new inline raytracing by default
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IGC/common/igc_flags.h

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@@ -1860,7 +1860,7 @@ DECLARE_IGC_REGKEY_BITMASK(UseNewInlineRaytracing, 4, "Use the new rayquery impl
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NEW_INLINE_RAYTRACING_MASK, true)
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DECLARE_IGC_REGKEY(DWORD, AddDummySlotsForNewInlineRaytracing, 0,
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"Add dummy rayquery slots when doing new inline raytracing", true)
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DECLARE_IGC_REGKEY(bool, UseCrossBlockLoadVectorizationForInlineRaytracing, false,
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DECLARE_IGC_REGKEY(bool, UseCrossBlockLoadVectorizationForInlineRaytracing, true,
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"If enabled, will try to vectorize loads that are not adjacent to each other. May increase GRF pressure", true)
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DECLARE_IGC_REGKEY(bool, OverrideRayQueryThrottling, false,
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"Force rayquery throttling (dynamic ray management) to be enabled or disabled. Default value of "

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