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Why do we use different version on Windows and non-Windows platforms?
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I don't know the answer to that question, but have another one: why did we need to change the Linux version but not the Windows version?
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IIRC, there was some problem with using newer loader + Windows GPU driver combination. I wonder if this problem still exists, or we can switch back to using the same loader version for all platforms.
@yanfeng3721, could you test v1.8.8 on Windows, please?