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intns/README.md

intns

I develop and reverse-engineer tools, libraries and games for fun.

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  1. inevitable Public

    A CPU scheduling simulator

    C++ 1

  2. projectPiki/pikmin2 Public template

    A decompilation of Pikmin 2 (USA) brought to you by fans of the series.

    Assembly 298 31

  3. dpostproc Public

    A set of tools developed in C# aiding disassembly and conversion of PowerPC to C++

    C# 10 1

  4. mapdas Public

    A set of tools surrounding Gekko/Dolphin Metrowerks symbol map (*.map) and executable (*.dol) files

    C# 15 1

  5. modconv Public

    A tool for reading and writing Pikmin 1 model files

    C++ 5

  6. Engine-404 Public

    An attempt to recreate Pikmin game elements in the Unity game engine

    C# 30 5

606 contributions in the last year

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Activity overview

Contributed to rederick29/keyosk, projectPiki/pikmin, intns/inevitable and 7 other repositories
Loading A graph representing intns's contributions from June 02, 2024 to June 04, 2025. The contributions are 85% commits, 9% code review, 6% pull requests, 0% issues. 9% Code review   Issues 6% Pull requests 85% Commits

Contribution activity

June 2025

intns has no activity yet for this period.
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