raytrace-rs A ray-tracing engine adapted from the "Ray Tracing" series by Peter Shirley. Namely, the resources are: Ray Tracing in One Weekend Ray Tracing: The Next Week Ray Tracing: The Rest of Your Life Fully implemented in Rust. Some of the renders: Requirements rand: 0.8.4 rayon: 1.5 indicatif: 0.16.2 image: 0.23.14