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http: optimize outgoing requests #605
http: optimize outgoing requests #605
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var e = this.outputEncodings.shift(); | ||
var cb = this.outputCallbacks.shift(); | ||
this.connection.write(c, e, cb); | ||
this.output = []; |
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the previous version didn't create new arrays. you can just do this.output.length = 0;
. the same for the rest of these.
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I can see it going either way. .length
is a (very magic!) setter in V8; the array.length = 0
trick might well be slower than creating a new empty array, even if the latter produces a little more garbage.
Using array.pop()
here could help as well, it's normally faster than array.shift()
because it needs to do less work.
EDIT: To be clear, switching to array.pop()
requires that the arrays are built up in reverse order as well, of course.
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The previous version didn't create new arrays, instead of shift()
ed off all the values - basically emptying the array, which for the new version, I simply emptied the array by making a new one.
JSPerf says that using = [];
instead of .length = 0;
is faster, but if you know differently I'd be open to hearing about it.
Building the arrays in reverse order by using array.unshift()
would, I think, impact other benchmarks in a bad way to the point of making that optimization a de-optimization though.
FWIW some further optimizations could be done, such as caching |
var outputLength = this.output.length; | ||
if (outputLength) { | ||
for (var i = 0; i < outputLength; i++) { | ||
var cb = this.outputCallbacks[i]; |
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initialize this variable outside the loop so it's only setting the value each time and not creating garbage, and does this cb
variable need to exist at all?
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You mean hoist the var cb
outside the loop? It shouldn't matter, V8's flow analysis doesn't care. The variable as such probably doesn't even exist in the generated machine code.
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I initially just inlined cb
in the function call to deal with the 80 line limit, but I just realized I could just wrap the function.
Whoops, I'll fix that.
@@ -408,7 +407,7 @@ OutgoingMessage.prototype.write = function(chunk, encoding, callback) { | |||
return true; | |||
} | |||
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if (!util.isString(chunk) && !util.isBuffer(chunk)) { | |||
if (!(typeof chunk === 'string' || util.isBuffer(chunk))) { |
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You might as well change util.isBuffer(chunk)
to chunk instanceof Buffer
while you're here.
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Ah, didn't realize that. I think there's a few other places I could pop that in, thanks.
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Pushed up an MAJOR improvement! Now I'm getting into the ~5800 req/sec range for some, which dips down to only ~4400 req/sec on the worst ones - a major improvement on before. Graph. |
👍 |
@@ -78,11 +78,12 @@ exports.OutgoingMessage = OutgoingMessage; | |||
OutgoingMessage.prototype.setTimeout = function(msecs, callback) { | |||
if (callback) | |||
this.on('timeout', callback); | |||
if (!this.socket) { | |||
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if (!this.socket) |
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this is hazardous styling IMO, personally I'd prefer braces where the body of a conditional spans more than one line, even if it's effectively a one-liner, simply for clarity
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Agreed. Most major style guides advocate for always having curlies to accompany conditional logic, length irrelevant.
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I actually do agree with you but I changed it to match the function declaration just a few lines below. I'll update with a commit that fixes this one and the one below, too.
My only other general comment is there are a lot of variables being initialized inside block scopes. I've found that moving these declarations to the topmost level (as they would be hoisted by the interpreter) makes code much more readable and you don't run into issues like accidentally re-declaring variables. |
@yaycmyk True, but a linter like jshint can catch things like that no? |
@mscdex Sure, but it's more being courteous to the next developer than a general coding problem. Legibility > brevity IMO -- declaring everything at the onset gives you a quick birds' eye view of your function and makes it easier to grok what the important bits of data are. |
var outputEncodings = this.outputEncodings; | ||
var outputCallbacks = this.outputCallbacks; | ||
for (var i = 0; i < outputLength; i++) { | ||
ret = this.socket.write(output[i], outputEncodings[i], |
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this.socket
should be able to be cached too.
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this.socket.setTimeout(msecs); | ||
} |
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No unrelated style changes, please. It makes the diff noisier than it should be.
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Please undo them, it complicates code archeology. The guideline is to refrain from stylistic changes unless you're updating the code that you're touching anyway.
Left some style-related comments but the general thrust seems alright to me. Can you post benchmark numbers? The http tests are I/O-sensitive, you may have to run them a few times to check if the numbers are stable. |
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Pushed up I actually upped the duration to twenty seconds for each test, that way I shouldn't have to redo the tests over and over again; here are the results: HEAD (
PR (
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@brendanashworth Nice! Across the board improvements 👏 |
if (headers) { | ||
var keys = Object.keys(headers); | ||
var isArray = util.isArray(headers); | ||
var isArray = Array.isArray(headers); |
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We could probably get a further speedup from switching these to {var} instanceof Array
- http://jsperf.com/array-isarray-vs-instanceof-array/5
benchmark puts it at 2x faster, since we're making micro-optimizations :)
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Changed for all three uses!
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instanceof
doesn't work well:
var obj = { __proto__ : [] };
console.log(obj instanceof Array); // true
console.log(Array.isArray(obj)); // false
var arr = require('vm').runInNewContext('[]');
console.log(arr instanceof Array); // false
console.log(Array.isArray(arr)); // true
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Reverted back to Array.isArray
.
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Hows it looking now? |
Looks like it needs a rebase, code's good though! |
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Rebased. |
LGTM. Love the perf direction here 👍 |
this._buffer(data, encoding, callback); | ||
return false; | ||
var outputLength = this.output.length; | ||
if (outputLength) { |
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I speculate that using outputLength > 0
here will be infinitesimally faster.
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Nit picks should be fixed, @bnoordhuis . |
@@ -487,7 +492,7 @@ OutgoingMessage.prototype.end = function(data, encoding, callback) { | |||
encoding = null; | |||
} | |||
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if (data && typeof data !== 'string' && !(data instanceof Buffer)) { | |||
if (data && !(typeof data === 'string' || data instanceof Buffer)) { |
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Can you undo these changes as well, please?
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This was less of a style change and more of an optimization, leaving the data instanceof Buffer
to not be called if it was a string. Would you still like them removed?
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I'm not sure if it's worth optimizing for the uncommon case ('bug case' really) but I'll leave that at your discretion. I do think it's a little harder to read now, though.
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Definitely harder to read.
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Okay, I'll revert this and the other like line.
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Would you like me to also change this line?
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Yes, please.
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This commit does some small optimization changes on `lib/_http_outgoing.js`. These include switching from `while` loops to `for` loops, moving away from `util` to `typeof` checks, and removing dead code. It also includes variable caches to avoid lookups and generic style changes. All in all, much faster execution. It gets an across the board increase in req/sec on the benchmarks, from my experience about a 10% increase.
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Bumpity bump. Hows it looking? |
LGTM |
3 similar comments
LGTM |
LGTM |
LGTM |
This commit does some small optimization changes on `lib/_http_outgoing.js`. These include switching from `while` loops to `for` loops, moving away from `util` to `typeof` checks, and removing dead code. It also includes variable caches to avoid lookups and generic style changes. All in all, much faster execution. It gets an across the board increase in req/sec on the benchmarks, from my experience about a 10% increase. PR-URL: #605 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Nicu Micleușanu <micnic90@gmail.com> Reviewed-By: Christian Vaagland Tellnes <christian@tellnes.com> Reviewed-By: Brian White <mscdex@mscdex.net>
Closed in |
This commit does some small optimization changes on
lib/_http_outgoing.js
. These include switching fromwhile
loops tofor
loops, moving away fromutil
totypeof
checks, and removingdead code.
Here is a graph of the benchmark
change (duration = 20, ran twice each). Changes aren't very visible in
smaller packets - at 32 bytes, only about 1% more requests can be sent,
but it increases as the packets increase in size; 1024 has 4.7% more
throughput than before.
Here is a graph of the same
benchmark but sorted by encoding type. As it is shown, buffers get the
biggest speed increase, then utf-8, then ASCII.