How to Prevent Cameras from Capturing Objects in Other Environments? #552
Unanswered
johnnylu305
asked this question in
Q&A
Replies: 4 comments 1 reply
-
I also need this |
Beta Was this translation helpful? Give feedback.
0 replies
-
I also need this |
Beta Was this translation helpful? Give feedback.
0 replies
-
i also need that for manipulation scene |
Beta Was this translation helpful? Give feedback.
0 replies
-
There isn't a mechanism for it in Isaac Sim. I am not 100% sure when this feature will be available. As a workaround, you can add walls to your environment so the camera doesn't see prims beyond that environment instance. |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi,
I followed the CartPole example to create a large environment composed of multiple smaller environments for RL parallelism training. In each small environment, I have a drone flying and capturing an object with a camera. My problem is that the drone may capture objects from other small environments. Is there any way to avoid this? Additionally, how can I make each small environment independent so that they don't affect each other in terms of perception or collisions?
Thank you!
Beta Was this translation helpful? Give feedback.
All reactions