See the main Open3D repo for an updated example.
This is one of the two CMake examples showing how to use Open3D in your CMake project:
For more details, check out the Open3D repo and Open3D docs.
On Ubuntu:
# Install minimal Open3D compilation dependencies. For the full list, checkout:
# https://github.com/intel-isl/Open3D/blob/master/util/install_deps_ubuntu.sh
sudo apt-get --yes install xorg-dev libglu1-mesa-dev
On macOS/Windows:
# Skip this step
You can specify the number of parallel jobs to speed up compilation.
On Ubuntu/macOS:
git clone https://github.com/intel-isl/open3d-cmake-external-project.git
cd open3d-cmake-external-project
mkdir build
cd build
cmake ..
make -j 12
./Draw
On Windows:
git clone https://github.com/intel-isl/open3d-cmake-external-project.git
cd open3d-cmake-external-project
mkdir build
cd build
cmake ..
cmake --build . --config Release --parallel 12
Release\Draw