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test: remove dependency on node-weak
Replace node-weak with a small hand-rolled add-on. We can now drop node-weak and nan, reducing the size of the source tree by about 750 kB and the size of the tarball by about 150-300 kB. PR-URL: nodejs#11239 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Richard Lau <riclau@uk.ibm.com>
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build/ |
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#include "node.h" | ||
#include "uv.h" | ||
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#include <assert.h> | ||
#include <stdlib.h> | ||
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#include <vector> | ||
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#ifdef NDEBUG | ||
#define CHECK(x) do { if (!(x)) abort(); } while (false) | ||
#else | ||
#define CHECK assert | ||
#endif | ||
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#define CHECK_EQ(a, b) CHECK((a) == (b)) | ||
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namespace { | ||
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struct Callback { | ||
inline Callback(v8::Isolate* isolate, | ||
v8::Local<v8::Object> object, | ||
v8::Local<v8::Function> function) | ||
: object(isolate, object), function(isolate, function) {} | ||
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v8::Persistent<v8::Object> object; | ||
v8::Persistent<v8::Function> function; | ||
}; | ||
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static uv_async_t async_handle; | ||
static std::vector<Callback*> callbacks; | ||
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inline void Prime() { | ||
uv_ref(reinterpret_cast<uv_handle_t*>(&async_handle)); | ||
CHECK_EQ(0, uv_async_send(&async_handle)); | ||
} | ||
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inline void AsyncCallback(uv_async_t*) { | ||
auto isolate = v8::Isolate::GetCurrent(); | ||
v8::HandleScope handle_scope(isolate); | ||
auto context = isolate->GetCurrentContext(); | ||
auto global = context->Global(); | ||
while (!callbacks.empty()) { | ||
v8::HandleScope handle_scope(isolate); | ||
auto callback = callbacks.back(); | ||
callbacks.pop_back(); | ||
auto function = v8::Local<v8::Function>::New(isolate, callback->function); | ||
delete callback; | ||
if (node::MakeCallback(isolate, global, function, 0, nullptr).IsEmpty()) | ||
return Prime(); // Have exception, flush remainder on next loop tick. | ||
} | ||
uv_unref(reinterpret_cast<uv_handle_t*>(&async_handle)); | ||
} | ||
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inline void OnGC(const v8::FunctionCallbackInfo<v8::Value>& info) { | ||
CHECK(info[0]->IsObject()); | ||
CHECK(info[1]->IsFunction()); | ||
auto object = info[0].As<v8::Object>(); | ||
auto function = info[1].As<v8::Function>(); | ||
auto callback = new Callback(info.GetIsolate(), object, function); | ||
auto on_callback = [] (const v8::WeakCallbackInfo<Callback>& data) { | ||
auto callback = data.GetParameter(); | ||
callbacks.push_back(callback); | ||
callback->object.Reset(); | ||
Prime(); | ||
}; | ||
callback->object.SetWeak(callback, on_callback, | ||
v8::WeakCallbackType::kParameter); | ||
} | ||
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inline void Initialize(v8::Local<v8::Object> exports, | ||
v8::Local<v8::Value> module, | ||
v8::Local<v8::Context> context) { | ||
NODE_SET_METHOD(module->ToObject(context).ToLocalChecked(), "exports", OnGC); | ||
CHECK_EQ(0, uv_async_init(uv_default_loop(), &async_handle, AsyncCallback)); | ||
uv_unref(reinterpret_cast<uv_handle_t*>(&async_handle)); | ||
} | ||
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} // anonymous namespace | ||
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NODE_MODULE_CONTEXT_AWARE(binding, Initialize) |
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{ | ||
'targets': [ | ||
{ | ||
'target_name': 'binding', | ||
'defines': [ 'V8_DEPRECATION_WARNINGS=1' ], | ||
'sources': [ 'binding.cc' ], | ||
}, | ||
], | ||
} |
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