GPTK Required? How to Select? #175
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Hello, everyone. I'm trying to use CXPatcher 4.10 on Crossover 23.7.1 to add Apple's GPTK to CrossOver, (with the ultimate aim of running The Talos Principle 2 on Steam and avoiding the "directx 12" barrier). I'm following the guide on CodeWeaver's website, but when it comes to adding GPTK to CXPatcher, I'm not seeing the options they are talking about. Obviously, I can't ask CodeWeavers for support, so I'm asking here and hoping someone can help. On the CodeWeaver's guide it says
I don't see any of these options in CXPatcher 4.10. I've looked at "advanced options", I've installed GSStreamer, which didn't seem to add anything, I've got the Apple GPTK downloaded, and I don't see other options. I did try just patching CrossOver as-is, and it said it was successfully patched, but I still got the "requires directx 12" message when I tried to run the game. Sorry if this seems basic, but I'm quite lost. |
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GPTK (D3DMetal) is already included in the latest Crossover |
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GPTK (D3DMetal) is already included in the latest Crossover