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Drag–and–Drop improvements #2262
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Let's simplify and make a single checkbox with other improvements. The whole ticket can one checkbox please with performance as motivation. There are also some bugs in DnD that we can do small tickets about or one with checkboxes - feedback is pretty bad still, no way to cancel DnD, almost no way to get back to the initial state while doing DnD - let's focus on these things first please. |
For the "Table's header sections"
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For plots, isn't this already how it works? The only thing happening is that we hide the dragged plot and we have a drop section that moves. It is the exact same performance wise as an indicator that would be only one line it simply is more visible. The re-ordering is only applied once an item is dropped. |
Do not think so. Maybe I am missing something. Also, when testing D&D I got this:
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Not sure we are talking about the same thing. Please check the video below. Screen.Recording.2022-09-01.at.11.54.30.AM.mov |
Folks, this is assigned to me with p2. Let's not for now do anything here (except obvious bugs / improvements). |
This is a bug, this is not how the drag and drop works. Try moving inside the same section, you'll see |
Related: D&D interaction patterns study |
I think we can close this and review plots DnD separately, I don't think we need to change there most of the things mentioned here, but there are quite a few other problems there that could be fixed one by one. |
Motivation
The goal is to have a better user experience and performance.
Principles
Apply these principles to following
Related
D&D interaction patterns study
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