In this repo you can find a number of plugins for Blender to facilitate creation of georeferenced 3D models of neighborhoods. The list of plugin is presented below.
Blender is a free and open source 3D platform. It supports 3D modeling and rendering as well as many advanced features like animation, simulation, compositing, motion tracking, video editing and game creation. Here I describe my way way to learn Blender.
A general description how to create georeferenced 3D models of neighborhoods with Blender and OpenStreetMap data can be found here.
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Import OpenStreetMap (.osm)
Import a file in the OpenStreetMap format (.osm) -
OpenStreetMap Georeferencing
OpenStreetMap based object georeferencing -
Import SRTM (.hgt)
Import digital elevation model data from files in the SRTM format (.hgt) -
Target Scaling
Scale your model to the correct target size -
One-vertex mesh object at the cursor location
Create one-vertex mesh object at the cursor location