(Outdated project, crap architecture. But you can study it if you want. New one here)
Pokémon clone made with HTML, CSS and Javascript.
After load, use arrow keys or WASD keys to move character.
After git cloning go to the project file path and execute in terminal:
cd path/to/files
npm install
After install npm dependencies exec this:
node app.js
Now you can access: http://localhost:3000 (or your default port).
You can change the character, x and y position and etc. in /js/engine/load.js in fetchSavedData method, changing the values after || (or) operator. There's a list of playable characters in /css/character.game.css, like: red, leaf, brendan and etc, just need to change the character attribute in this.savedData.
- Use socket.io to do a multiplayer game.
- Virtual joystick for mobile devices.
- Refatorate the cameraUpdate method.
- Implement backend database with node.js ('ll use mysql for that :P ) for users register.
Poké-Engine is released under the MIT License.