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@benas would it be a good solution to add a Map<Field, Randomizer<?>> similar to the one in CustomRandomizerRegistry and populate the map for every new encountered field? I'd like to try my luck with a PR :)
The text was updated successfully, but these errors were encountered:
The current implementation of
AnnotationRandomizerRegistry
creates a new randomizer for each random object, which is not ideal for perfomance.@benas would it be a good solution to add a
Map<Field, Randomizer<?>>
similar to the one inCustomRandomizerRegistry
and populate the map for every new encountered field? I'd like to try my luck with a PR :)The text was updated successfully, but these errors were encountered: