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When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#…
…1888) * #1795 When in VR attach the debug scene to the two eye's scenes This ensures they show up correctly * #1795 Whitespace corrections * #1795 Further whitespace corrections * #1795 Yet more whitespace corrections * #1795 Add explanatory comment as to why VR and non-VR have totally different approaches
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