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Expose GraphicsDebug on AppSettings #1241

@MeFisto94

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@MeFisto94

So someone was trying to debug why his shaders look odd under a different openGL Version and I remembered there was a way to make jme output non critical warnings/faults/driver messages, basically every call to glError.

This is hidden behind GraphicsDebug (

if (settings.getBoolean("GraphicsDebug") || settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
).

There should be a setGraphicsDebugMode(true) on AppSettings, the feature is next to undocumented.

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