Skip to content

DDS Loader issue with DXT3/DXT35 volume textures #1301

@dreamwagon

Description

@dreamwagon

I believe there is a problem loading DXT3/DXT5 volume textures exported from the NVidia Photoshop DDS plugin.

Issue 1: Loaded file appears to be very low quality and is perhaps missing the alpha channel. (just a guess).

Issue 2: When mips are generated through the plugin, texture is rendered all black.

Edit: These issues only occur when depth greater than 1. I found this when exporting a texture strip to volume. DDS plugin automatically creates z slices on the x axis

These issues where tested with the code snipped supplied by 1000ml here

I am supplying 4 files. DXT3/DXT5 are for the first issue, DXT5-MIPS is for the second. ARGB8888 is the expected result.

DDS issue.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions