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Attempt to fixing 1074 #1093
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Attempt to fixing 1074 #1093
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Needs tests to show that the new methods work as intended. |
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The indentations is very wrong, besides that this seems ok. |
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Some of the changes are unnecessary. Please revert the changes to The files in As Riccardo pointed out, the added code in |
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Added the requisite changes. |
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A few more requests...
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Done sir. |
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TBH the test seems unnecessary, but if we really want to keep it, i think it should go in tests (not in examples). Actually is it possible to make it an unit test? |
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I actually tried that using the help of @stephengold . But we were having a lot of problems going that way. |
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Care to share which problems? Maybe there isn't a better option, but maybe someone can think of a workaround - we're here to help! 😁 |
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Reverted all unnecessary changes. @riccardobl i mentioned you in the relevant thread. We would appreciate your help. |
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@louhy what's your handle at hub.jmonkeyengine? I'll mention you too. |
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@karanehra Handle same as here - but I'll see it. |
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@karanehra which thread exactly? |
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@riccardobl the relevant thread at hub.jmonkeyengine |
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I can't see any relevant thread and i didn't get any mention 🤷♂️ |
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The thread is a private message thread between me and @karanehra: If it's not visible to @riccardobl and @louhy at this point, then I don't know how to make it visible. @karanehra tried to make an automated test using |
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I can't access it, i think you mentioned someone else lel. |
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Ahh, sounds like what they call "headless" mode. Seen it done in JavaFX land but not sure how easy (or possible) to do it for GL. Would be cool but probably a mini-project on its own. |
* Attempt to fixing 1074 * Added method implementations in GlRenderer * Added test. * Added test to jme-examples * Some changes to resolve merge conficts * Fixes * Indent-fixes * Documented the class and added stop() * Fixed a minor error * Fixed build gradles * Removed line ending
This is my first attempt at resolving #1074.
Added getters for "alphaToCoverage" and "defaultAnisotropicFilter" in the Renderer interface.
Added respective method stubs to GLRenderer and NullRenderer implementing Renderer.
I'm still trying to implement the exact method in the GLRenderer. Any help appreciated.