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remove unnecessary casts and tests for null, discovered using NetBeans #1285
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remove unnecessary tests for null, discovered using NetBeans
stephengold ba6e814
jme3-core: remove unnecessary casts
stephengold 833cc37
jme3-examples: remove unnecessary casts
stephengold 898c166
jme3-vr: remove unnecessary casts
stephengold 9907200
jme-plugins: remove unnecessary casts
stephengold a4c3dcd
jme3-terrain: remove unnecessary casts
stephengold f7237ae
jme3-desktop: remove unnecessary casts
stephengold 8034ae6
jme3-android: remove unnecessary casts
stephengold 353e190
remove unnecessary casts, discovered using NetBeans
stephengold 96df26a
TerrainQuad: back out one casting delta that's not a removal
stephengold 8733ebc
TerrainPatch: simplify generateLodEntropies() after removal of the cast
stephengold 88201a1
TerrainPatch: simplify reIndexGeometry() after removal of the cast
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The IDE suggested this, because an Exception would be thrown in Line 222.
That being said, can we verify if vertexGroups should be non null? If not, that if belongs in Line 222, much like it is in Line 219.
I suspect that only the Vertex Colors are optional, though, and thus the author just wanted to be sure.
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mmm... blender importer. Took me a sec to figure out what the heck was going on here but it all makes sense now.
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If vertexGroups can be null, then I think fixing the resulting NPE should be a separate PR, right?