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Feature openxr #2012

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Commits on Feb 23, 2023

  1. Copy jme3-vr to jme3-xr and cleanup native libs.

    Starcommander committed Feb 23, 2023
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  2. Cleanup oculus.

    Include openxr instead openvr.
    Starcommander committed Feb 23, 2023
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  3. Add lwjgl openxr working sample data and source.

    Starcommander committed Feb 23, 2023
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Commits on Feb 24, 2023

  1. Add openxr to settings.gradle

    Starcommander committed Feb 24, 2023
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Commits on Mar 4, 2023

  1. Get xr object from environment.

    Clean vr-code for replacing.
    Code cleanup.
    Starcommander committed Mar 4, 2023
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Commits on Mar 14, 2023

  1. Comment out vulkan code

    Starcommander committed Mar 14, 2023
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Commits on Mar 23, 2023

  1. For XR use GL example instead Vulkan.

    Starcommander committed Mar 23, 2023
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  2. Update xr and code cleanup

    Starcommander committed Mar 23, 2023
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Commits on Mar 24, 2023

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Commits on Apr 10, 2023

  1. Cleanup and extend xr.

    Starcommander committed Apr 10, 2023
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Commits on May 15, 2023

  1. Refactor, try and cleanup.

    After a long period of try and error a working solution was found.
    Starcommander committed May 15, 2023
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  2. Cleanup non used files.

    Starcommander committed May 15, 2023
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  3. Init-function commented.

    Starcommander committed May 15, 2023
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  4. Update comment of init function.

    Starcommander committed May 15, 2023
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Commits on May 16, 2023

  1. Also rotate eyes together, and adjust distance.

    Starcommander committed May 16, 2023
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  2. Revert changes in vr-project that should be done in separate pull-req…

    …uest.
    Starcommander committed May 16, 2023
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Commits on Jun 17, 2023

  1. Change rendering from Clockwise to Counter-Clockwise as it is the def…

    …ault in jme3.
    
    Fixes the issue, that object are only visible from inner side.
    Starcommander committed Jun 17, 2023
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Commits on Nov 8, 2023

  1. Move Head-Position relative to initial position.

    Multiply movement.
    Starcommander committed Nov 8, 2023
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