jMonkeyEngine 3.6.1-stable
A production-quality JMonkeyEngine 3.6 patch release with the following noteworthy changes relative to 3.6.0-stable:
- re-initialize the renderer on each context restart (issues #798 and #801, PR #1988)
- update the LWJGL3 libraries from v3.3.1 to v3.3.2 (76ebd14 and issue #1778)
- app crashes when using OpenGL version 3.0 and 3.1 (issue #2011, PR #2009)
- instanced objects are culled when using
WaterFilter
(issue #2007, PRs #2008 and #2036) - better messages in
Spatial
assertions (issue #1992, PR #1993) - use
PrimitiveAllocator
by default on Android (PR #2029) - serialization of
ShaderNodeDefinition
(issue #2034, PR #2035)