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jMonkeyEngine 3.6.1-stable

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@stephengold stephengold released this 23 Jun 20:58

A production-quality JMonkeyEngine 3.6 patch release with the following noteworthy changes relative to 3.6.0-stable:

  • re-initialize the renderer on each context restart (issues #798 and #801, PR #1988)
  • update the LWJGL3 libraries from v3.3.1 to v3.3.2 (76ebd14 and issue #1778)
  • app crashes when using OpenGL version 3.0 and 3.1 (issue #2011, PR #2009)
  • instanced objects are culled when using WaterFilter (issue #2007, PRs #2008 and #2036)
  • better messages in Spatial assertions (issue #1992, PR #1993)
  • use PrimitiveAllocator by default on Android (PR #2029)
  • serialization of ShaderNodeDefinition (issue #2034, PR #2035)