setRandomInterval is an adaptation of
JavaScript's native setInterval()
function,
allowing for both a minimum and maximum delay to be passed in, which is then used to invoke the
callback at random intervals within the given range.
There may be times where you'd like repetitive function calls to be executed on a more naturally-occurring timeline, as opposed to executing at fixed intervals. This is often the case when trying to emulate the real world in game development.
npm i set-random-interval
import setRandomInterval from 'set-random-interval';
// Pass in the callback, minimum delay (milliseconds), and maximum delay (milliseconds).
const interval = setRandomInterval(() => console.log('Hello World!'), 1000, 5000);
// Clear the interval if/when you'd like.
interval.clear();