Made in Unity 2022.3.30f1
This Unity project is intended to be a tool for conducting wayfinding studies, with extinsibility in mind for future studies and parameter tweaks. Such a tool was previously not available online.
This project includes an implementation of the Dual Solution Paradigm (DSP), a framework commonly used in wayfinding studies to analyze how individuals navigate and find their way in different environments. Please see Running a DSP Study for more info.
- A fully working and usuable Dual Solution Paradigm Study implementation
- Stat collection for individual trials and studies as a whole
- An extensible codebase, in which new parameters and logic can be added in a modern and stable unity version.
- Generally, a framework from which future wayfinding studies can be ran from.
- Install Unity
- Clone the repository:
git clone https://github.com/jamespilcher/wayfinding-study-tool
- Open the project in
Unity 2022.3.30f1
or later.
Feature requests should be raised as an Issue and contain relevant on what needs to be added.
Unsurprisingly, issues should also be raised as an Issue.
You can also find my email on my profile.
If new logic is added to this project, it is preferable to fork this repository and, if suitable, submit a pull request.
Special thanks to Cayley MacArthur, Mark Hancock, Dazhuang Teng, The Games Institute, and Mitacs for facilitating this project.