- https://vulkan-tutorial.com/
- https://vkguide.dev/
- https://gpuopen.com/learn/understanding-vulkan-objects/
- https://raphlinus.github.io/gpu/2020/04/30/prefix-sum.html
- https://developer.samsung.com/galaxy-gamedev/resources/articles/gpu-framebuffer.html
- https://developer.samsung.com/galaxy-gamedev/resources/articles/renderpasses.html
- https://asawicki.info/news_1740_vulkan_memory_types_on_pc_and_how_to_use_them
- https://developer.nvidia.com/vulkan-memory-management
- https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/d3dukmdt/ne-d3dukmdt-_d3dddi_pool
- https://learn.microsoft.com/en-us/windows-hardware/drivers/display/specifying-memory-type-for-a-resource
- https://learn.microsoft.com/en-us/windows-hardware/drivers/display/agp-support
- https://github.com/gametechdev/IntroductionToVulkan
-
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