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Merge pull request #14 from janhohenheim/bevy-0.14.0-rc.2
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janhohenheim authored Jun 11, 2024
2 parents 8390f00 + fb5fff6 commit 5640bb8
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1 change: 1 addition & 0 deletions .gitignore
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@@ -1,2 +1,3 @@
/target
/Cargo.lock
/.idea
9 changes: 6 additions & 3 deletions Cargo.toml
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@@ -1,6 +1,6 @@
[package]
name = "spew"
version = "0.5.1"
version = "0.6.0-rc"
authors = ["Jan Hohenheim <jan@hohenheim.ch>"]
edition = "2021"
exclude = ["assets", "docs"]
Expand All @@ -11,11 +11,11 @@ keywords = ["bevy", "spawning", "spawn"]
categories = ["game-development"]

[dependencies.bevy]
version = "0.13.0"
version = "0.14.0-rc.2"
default-features = false

[dev-dependencies.bevy]
version = "0.13.0"
version = "0.14.0-rc.2"
default-features = false
features = [
"bevy_asset",
Expand All @@ -26,4 +26,7 @@ features = [
"bevy_scene",
"bevy_sprite",
"bevy_ui",
"ktx2",
"zstd",
"bevy_pbr",
]
13 changes: 7 additions & 6 deletions readme.md
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Expand Up @@ -106,12 +106,13 @@ You can read through the [docs](https://docs.rs/spew) or peruse the [examples](h
Other cool stuff you can do is delay the spawning by a certain amount of frames or time or organize your spawn lists into multiple enums.

## Compatibility
| bevy | spew |
|------|------|
| 0.13 | 0.5 |
| 0.12 | 0.4 |
| 0.11 | 0.3 |
| 0.10 | 0.2 |
| bevy | spew |
|-------------|----------|
| 0.14.0-rc.2 | 0.6.0-rc |
| 0.13 | 0.5 |
| 0.12 | 0.4 |
| 0.11 | 0.3 |
| 0.10 | 0.2 |


## Motivation
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1 change: 1 addition & 0 deletions src/plugin.rs
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Expand Up @@ -23,6 +23,7 @@ use bevy::prelude::*;
/// .add_plugins(SpewPlugin::<Object, Transform>::default())
/// .run();
/// }
/// ```
pub struct SpewPlugin<T, D = ()>
where
T: Eq + Send + Sync + 'static,
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