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Is it just me or does Firefox have issues with smooth scrolling? #164
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for me it works smooth on all browsers. please try and see if disabling it makes any difference. |
http://jsfiddle.net/farinspace/0g7x35wm/1/ disabling the debugging does not do it for me .. let me clarify a little, what I am noticing is a momentum speed increase when the pin trigger point is hit. So basically .. if i create some scroll momentum shortly above scene2 and release (e.g. the track pad), the scrollbar starts at a smooth pace, when it hits scene2 trigger point, it speeds-up/staggers a little. Again this only happens in FF for me. I've managed to avoid the problem by doing the pinning functionality outside of ScrollMagic:
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Some notes from my own animation project:
At least that is what the behaviour seemed like to me. It's up to the browser how to do this stuff. How to work around this behaviour ... I'm afraid I don't have the answer! (But obviously optimizing the JS helps mitigate the issue.) |
I know what's happening. It's actually a bug. I'll fix it and write more details here, when I have time. |
HI all, Experiencing the same issue myself on FF only - has anyone found a decent temp workaround? |
I plan to address this this week. I'll keep you posted. |
Brilliant - thanks. |
Okay, so as promised some more info on this bug. So what's happening here? In that case the event was fired twice, which was the reason for the speed increase and juggy behaviour. I fixed this and will push a new release soon. regards, |
Great stuff, thanks for your effort. Looking forward to the new version! 👍 |
go get it while it's hot. :) |
http://jsfiddle.net/farinspace/praev5fq/
When I run that in FF, the pinned scene scrolls by extremely fast and kinda jumpy.
When I run it in Safari and Chrome, the scrolling stays smooth.
This seems to happen when the scene has a height of 100%
Is there a way to fix this?
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