Script that allows facial expressions and visemes on Adobe Fuse CC created characters.
DEPRECATED - As of late 2020, Mixamo's servers no longer export blendshapes with characters - https://community.adobe.com/t5/mixamo/can-i-add-facial-expressions-with-mixamo/m-p/11479675 Thanks to @icuruok
This is a rough alpha version and a proof of concept only. It is tested and works with characters created in Adobe Fuse CC and rigged using the Mixamo auto-rigger with BlendShapes added. It is untested for characters created and rigged through Mixamo Fuse 1.3.
Currently BlendShape names are hardcoded. Updates will grab the BlendShape names from the SkinnedMeshRenderer.
See https://www.youtube.com/watch?v=U59znmXhK64 for example of usage.