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Update .NET framework to 4.0 and fix errors caused by the logger. #125

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20 changes: 7 additions & 13 deletions Source/FluidWarpMod/FluidWarp.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FluidWarpMod</RootNamespace>
<AssemblyName>FluidWarp</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
Expand All @@ -36,27 +36,21 @@
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\lib\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="UnityEngine">
<HintPath>..\lib\UnityEngine.dll</HintPath>
<Private>False</Private>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\lib\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
Expand Down
46 changes: 15 additions & 31 deletions Source/FluidWarpMod/Logger.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,37 +6,8 @@ namespace FluidWarpMod
{
static class Logger
{
internal sealed class FileLogHandler : ILogHandler, IDisposable
{
private FileStream fileStream;
private StreamWriter streamWriter;

public FileLogHandler(string LogFileName)
{
fileStream = new FileStream(LogFileName, FileMode.Create, FileAccess.ReadWrite);
streamWriter = new StreamWriter(fileStream);
}

public void Dispose()
{
fileStream.Dispose();
}

public void LogException(Exception exception, UnityEngine.Object context)
{
streamWriter.WriteLine("Exception: {0}", exception.Message);
streamWriter.WriteLine("Stacktrace: {0}", exception.StackTrace);
streamWriter.Flush();
}

public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args)
{
streamWriter.WriteLine(format, args);
streamWriter.Flush();
}
}
#if DEBUG
static UnityEngine.Logger u_logger = new UnityEngine.Logger(new FileLogHandler("Mods" + Path.DirectorySeparatorChar + "_Logs" + Path.DirectorySeparatorChar + "FluidWarpMod.txt"));
#if DEBUG
static UnityEngine.Logger u_logger;
#endif

public static void Log(string message)
Expand All @@ -56,6 +27,19 @@ public static void LogFormat(string template, params object[] args)
static Logger()
{
#if DEBUG
String logPath = "Mods" + Path.DirectorySeparatorChar + "_Logs" + Path.DirectorySeparatorChar + "FluidWarpMod.txt";
for (int i = 0; i < 3; i++)
{
try
{
u_logger = new UnityEngine.Logger(UnityEngine.Debug.unityLogger.logHandler);
}
catch (DirectoryNotFoundException ex)
{
Debug.LogError(ex.ToString() + $"\nUnity logger is not started since the direcrtory {logPath} doesn't exist");
Directory.CreateDirectory(Path.GetDirectoryName(logPath));
}
}
u_logger.logEnabled = true;
#endif
}
Expand Down