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Reduce some GC pressure that adds up in several unity workloads. #633
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We just need to address the tidbit and that's good to go. Thanks for the contribution! |
Thanks again! |
@lucasmeijer do you have any indicative numbers on the perf improvements this results in? |
@SimonCropp no, the workload I was testing on has high varience, but on many dottrace traces Collection.Grow did show up, and the two causes were the sequencepoints and the generic instantiation arguments. This is definitely in the small fish category. |
@lucasmeijer thanks for the clarification |
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