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Glint

A work in progress shaderpack for Minecraft.

Features

  • LabPBR support
  • Fully forward rendered translucents even with SSR
  • PCSS 'Variable Penumbra' shadows
  • Volumetric clouds, fog, and water
  • Cloud shadows
  • Global illumination
  • Auto exposure
  • Nice bloom

The To-Do List

  • Cloud shape overhaul
  • Biome based weather
  • iPBR
  • Ambient Occlusion
  • Motion blur
  • Skyboxes/atmospherics for other dimensions
  • Floodfill
  • Improve performance
  • TAA

Known Issues

  • Banners don't render well
  • Colours are ghastly
  • Reflections on hand broken
  • Ghosting on clouds when player moves
  • Artifacts in atmospheric fog near the horizon
  • Water waves broken on AMD
  • Artifacts around edge of screen with DoF enabled
  • GI noisy and bad

Acknowledgements

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my own Minecraft shaderpack, from scratch

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