refactor(UI): Split JCS_CanvasComp module #788
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name: Build | |
on: | |
pull_request: {} | |
push: { branches: [main, master, develop] } | |
workflow_dispatch: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
env: | |
# License | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# Project | |
UNITY_VERSION: 6000.0.11f1 | |
PROJECT_PATH: . | |
jobs: | |
checklicense: | |
name: check if UNITY_LICENSE is set in github secrets | |
runs-on: ubuntu-latest | |
outputs: | |
is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }} | |
steps: | |
- name: Check whether unity activation requests should be done | |
id: checklicense_job | |
run: | | |
echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}" | |
echo "::set-output name=is_unity_license_set::${{ env.UNITY_LICENSE != '' }}" | |
test: | |
needs: [checklicense] | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
name: Test all modes ✨ | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
lfs: true | |
- uses: actions/cache@v1.1.0 | |
with: | |
path: Library | |
key: Library-test-project-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-test-project- | |
Library- | |
- uses: game-ci/unity-test-runner@main | |
id: testRunner | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
unityVersion: ${{ env.UNITY_VERSION }} | |
testMode: all | |
customParameters: "-nographics" | |
- uses: actions/upload-artifact@v1 | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
build: | |
needs: [checklicense] | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneWindows64 | |
- StandaloneLinux64 | |
- StandaloneOSX | |
- Android | |
- iOS | |
- WebGL | |
#- WSAPlayer | |
#- PS4 | |
#- XboxOne | |
#- tvOS | |
#- Switch | |
#- Stadia | |
#- CloudRendering | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
lfs: true | |
- uses: actions/cache@v1.1.0 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}- | |
Library- | |
- uses: game-ci/unity-builder@main | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
unityVersion: ${{ env.UNITY_VERSION }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
- uses: actions/upload-artifact@v1 | |
with: | |
name: Build | |
path: build |