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Experimental online game study project, currently as a 3d mech shooter.
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jdahlbom/ApMech
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README and instructions for building APMech for different platforms ./autogen.sh automake --add-missing ## May or may not be needed ./configure make Do not make install, unless you want apmech executables in /usr/local/bin OS X: You need to create symbolic link in Ogre and CEGUI framework header folders. This is because otherwise includes to files such as Ogre/OgrePrerequisites.h don't work. This is done for instance by saying in the Ogre framework "Headers" directory: "ln -s . Ogre" Start compilation by saying "scons ogre='/path/to/OgreSDK'". After compilation, you currently need to manually copy the necessary frameworks (Ogre, CEGUI, OgreCEGUIRendeder) to the Contents/Frameworks directory in the application bundle. Windows: You can try with MinGW but it is not really supported in any way. Best bet would be building your own vcproj file and compiling from that.
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Experimental online game study project, currently as a 3d mech shooter.
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