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citybuilder2.0

how to play

The objective is to build your city. All buildings require money to create you can collect money with the following:

  • Collecting tax
  • Selling materials you produced

that money can build:

  • homes
  • factories
  • parks

All buildings generate tax for your city proportional to their price

The sidebar

The sidebar is your cities control panel. is seperated into 4 sections

  1. City stats (your city's money and population)
  2. resources (your city's current materials)
  3. Tax (your cities current tax per hour, tax avalible to collect, and buttons to collect tax and new materials)
  4. Shop (includes sections with buildings avalible to purchase)

sidebar features

  1. the resouces menu allows you to sell and convert your items

    By left clicking a resource you sell it's entire quantity By right clicking a resource you convert it into an evolved item for a $100 fee.

    examples "wood" left click -> $2 "wood" right click -> -$100 "plank"

definitions

Money: money is used to convert resouces into evolved resouces and to buy buildings.

Tax: An amount of money proportinal to the sum of all the prices of your products

Population: The number of people who live in your city

Materials, Resouces: Products able to be collected every hour based on how many factories of that type have placed on your game field

Sidebar: an area occupying the right side of the window that allows you to manage various aspects of your city

Game field: The area left of your sidebar that shows your city

Building: A building generates tax and/or population

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A city building application

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